I am a student working towards becoming a video game designer, learning and enhancing new skills and gathering the best experience possible. I have been playing games for many years of my life and feel very passionate about the value they bring to the world through in-depth storytelling, endless entertainment or even the spreading of awareness of important matters such as accessibility in gaming. I have had the opportunity to experience many different games from various genres from Indie or AAA studios. Through this, I understand those things that can make a game feel special or what communities expect and desire from different games. My education has helped me find what I enjoy most about making games including asset design, level design and world-building. I am constantly working to master the related skills to continue increasing the standard of my creations. My education time has already offered some beneficial opportunities including designing levels in Unity for a 2D platformer game, creating asset concepts and UI for mobile apps, designing characters and assets for a 3D puzzle game and I have even had some experience in development by creating working scripts for a mobile app that uses Augmented Reality. I also aim to develop my skills in my personal time, whether it's learning new skills in Bender or sketching concepts for a random idea I had for a video game. I am constantly aiming to learn new skills and make great achievements and I am always excited to play new games.
This involves the creation of my digital portfolio including the developemnt of html and css coding, portfolio layout and branding.
This project involves the development of a game concept that followed the ideals of Sustainable Development Goal 7: Affordable and Clean Energy.
A small side project where we chose a 2D game and completed a set of tasks including creating appropriate assets and new mechanics.
This project involved the development of a concept for a portable or home device that supports the aim of Sustainable Development Goal 2: Reduce World Hunger.
A project with the task of creating an Interactive experience for the end of year Transmedia event.
View More >Following a client brief to create and end piece of work.
Following one of this years RSA briefs to create a product that could provide/showcase a solution to the problem described in the brief.
A continuation of the project from Semester one.
Building up a social media brand where we can showcase our work and connect with the industry.
View More >Working on a placement or with a client to reach a desired outcome.
View the project here >